Tuesday, March 29, 2016

If you loved the book.....there is a movie!!!!! Just remember the movie is a little different from the book.


Click below to watch the movie.

The Giver-Movie
                       One last project!



                       The Giver
Final Project

Name: ____________________

As we conclude our study of The Giver, you will be working on a project to enhance your understanding of the work.  You may elect to work individually or as part of a small group**. You may select a project from the list below.

1. Newspaper—Create a newspaper or magazine outlining the major events in The Giver.  Write articles and include appropriate pictures (computer or hand-drawn, cut from magazines or newspapers, or found online). In addition to major articles, include typical newspaper features like editorials, obituaries, advertisements, and comics. Your project should look like an actual newspaper or magazine.

2. Board Game—Create a board game based on the characters and events in The Giver.  A player should be able to learn what happens in The Giver by playing the game.  Include clearly written instructions, some type of board, and playing pieces. Your game will be tested by your peers, and they will complete a survey that will partially go towards your project grade.

3. Web Site—Create a multi-page web site for The Giver.  Include such things as images of the characters as you envision them and descriptions of them, a summary page, a commentary page, author info, and a page of links appropriate to The Giver.  Your pages and information must be completely original for credit.

4. Scrap Book—Compile a scrapbook based on The Giver. Write captions explaining each item included, which should be items that the characters might have saved or which somehow identify the characters.  Suggested items include pictures, personal articles, and other physical objects. 

5. Collage—Create a collage of images and/or quotations from The Giver that somehow demonstrate the book’s theme or message.  Include an explanation for each image and/or quotation that appears on the collage—why it was included and its significance to the book. Remember, collages follow one theme, have lots of images, and can have words.  There should be no empty space on your poster.

6. Comic BookThe Giver is a story that lends itself well to a comic book.  Create a fully-realized comic book based on the story of The Giver. “Fully-realized” means that the comic book will have a complete version of the story that makes sense, is inked over your pencil, and colored in appropriate places.  Your work should be neat! You may also complete this assignment digitally through toondoo.com


7.  Soundtrack—Create a soundtrack to The Giver.  Provide a write up that includes each song title, artist, and lyrics. Then, write a good paragraph for each explaining where the song fits within the story and why it fits into the story (minimum of 10 tracks).  Include appropriate album cover art (that is not the book cover). Turning in an actual CD is optional. (You may not use the song My Name is Jonas by Weezer—outside of the title, it does not connect to the novel.)

8.  Children’s Book—Create a children’s book that tells the complete story of The Giver.  Your book must be neat, look like a book (not on loose-leaf), be either typed or completed in ink, and tell the story in a fashion appropriate for younger readers.  Your children’s book must be illustrated and colored where appropriate.

9.  Book Trailer—Introduce the book like they do with upcoming movies!  Film a trailer for the book that would get future students interested in reading the novel.  Make it exciting, but don’t give away too many plot details.  Watch a couple of trailers to get your brain on task.  Be sure to provide a script (if words are spoken), a storyboard of your trailer, and the final film version.

**10.  Make a film version of the novel.  Using 4-5 group members, create a script and storyboard for a short film version of the novel.  Then, film your vision of The Giver.  Make sure that your film covers key events of the novel and captures the novel’s themes. Your film may be live action, animation, or stop-motion (using Legos, action figures, etc…).  You may not use clips from another copyrighted film.  You must turn in your final script, storyboard, final film cut (DVD, VHS, or digital format, like MPEG), poster advertising your film, and list of which group members did what (you must all work equally!).  You will be required to have weekly meetings with Mrs. Lang to discuss your project and will have deadlines for your script and story board before you begin filming.



àIf you have another idea, you may meet with me individually for discussion and possible approval.

 



Date Due: April 29th

                                        Meet Lois Lowry

Click the link below to learn about your new favorite author!


Biography
What does the author say about the ending?


· Read below to find out what Lois Lowry has to say about the ending of her book.
A message from the Author
                    [This is a transcript of the response that Lois Lowry gave to
                    young people who questioned her about The Giver.]

                   Many kids want a more specific ending to The Giver. Some
                   write, or ask me when they see me, to spell it out exactly. And
                   I don't do that. And the reason is because The Giver is many
                   things to many different people. People bring to it their own
                   complicated sense of beliefs and hopes and dreams and fears
                   and all of that. So I don't want to put my own feelings into it,
                   my own beliefs, and ruin that for people who create their own
                   endings in their minds.

                   I will say that I find it an optimistic ending. How could it not be
                   an optimistic ending, a happy ending, when that house is there
                   with its lights on and music is playing? So I'm always kind of
                   surprised and disappointed when some people tell me that they
                   think that the boy and the baby just die. I don't think they die.
                   What form their new life takes is something I like people to
                   figure out for themselves. And each person will give it a
                   different ending.

                   In answer to the people who ask whether I'm going to write a
                   sequel, they are sometimes disappointed to hear that I don't
                   plan to do that. But in order to write a sequel, I would have to
                   say: this is how it ended. Here they are and here's what's
                   happening next. And that might be the wrong ending for many,
                   many people who chose something different.

                   Of course there are those who could say I can't write a sequel
                   because they die. That's true if I just said, Well, too bad, sorry,
                   they died there in the snow, therefore that's the end, no more
                   books. But I don't think that. I think they're out there
                   somewhere and I think that their life has changed and their life
                   is happy and I would like to think that's true for the people they
                   left behind as well.

                [Taken from http://www.randomhouse.com/teachers/guides/give.html]

· Did the author’s response surprise you?  Do you think that sometimes your own writing may get interpreted differently?  How does that make you feel?
                                              Author Development 
Congratulations you are DONE the novel!!!!


Choose one of the following activities. 

· Sometimes the ending to a book can be satisfying, other times it may leave you with unanswered questions or just not seem right.  Did you like the way The Giver ended?  Why or why not? Write at least a paragraph describing your reaction.



· Write a new ending for The Giver that fits your tastes better.  You're encouraged to be creative but also be sure that your new ending matches the rest of the story (themes, setting, plot, etc.).  Write at least two paragraphs.  Be careful to use correct spelling and grammar.
                                                             Memory Share 
 (After reading chapter 16 try this activity.)
The old man, the Giver, gives Jonas his favorite memory, sort of like how a grandparent may give grandchildren a happy or sad memory from their own childhood.



· What is a happy or sad memory an older person has told you?  Why do you like or dislike this memory?

· Can you think of any memories you would tell someone younger than you someday?

  Make a list of several memories (4-5) or share a special memory with a friend or young person.

Refresh your 'memory' by watching the video below.
The Giver-Memories
                                  Search For Your Role 
Each member of Jonas’ community had a specific job, or role, to fill. By assigning roles to people the community could continue to function well.  

Choose two of the following activities to complete.

· Which role would you like best, based on your interests, abilities and personality? Refer to chapter 7 for a list of the assignments from the ceremony. 

· Make a list of specific things (10-12) you would need to be able to do to have this job (play games, organize groups, care for others, etc.).   Also, how would this person act (calm, quiet, caring, nosy/ include 3-4).  And what kinds of activities would they like to do (run around at recess, help feed the fish, discuss the news/ include 3-4)?  Talk to your teacher to see if you may play this role in class for a day.

· What role would you assign your friends?  Choose 3 friends and tell which roles you would assign them and why they fit into these roles best.

Below are the list of jobs and their descriptions to help you.
  • Birthmother - In this position, a young woman is pampered for three years as she gives birth each year; after than, she will become a Laborer.
  • Engineer - A friend of Jonas's father is an engineer who designed a bridge that crosses a river in the community. So, the engineer creates and designs blueprints and oversees constructions of buildings, etc.
  • Fish Hatchery Attendant - Another of Jonas's friends is given this job.
  • Assistant and Director of Recreation. The job of Assistant goes to Asher, a friend of Jonas with a good sense of fun; he will organize the various activities of the community
  • Rehabilitation Center worker - Benjamin does this job; he has designed some new equipment for the injured.
  • Food Production - This job could be at the school or other institution.
  • Caretaker of the Old - Fiona, a friend of Jonas, is assigned this position as she is good with the older members of the community.
  • Doctor
  • Nurturer - Jonas's father is a nurturer as he cares for the infants. He also releases them if they do not progress.
  • Instructor of the different age groups - Isaac, for example, is given the Sixes
  • Representative of the Department of Justice - This is a position that Jonas's mother has; she is essentially an attorney for the community.
  • Speaker - This person makes the public announcements.
  • Receiver of Memory - This job is given to Jonas, who can "see beyond." Jonas will be the keeper of memories for the community. The previous Receiver of Memory, who has been given memories of war, pain, joy, color, light, and music, all from a time before the community existed departed and these memories are lost. But Jonas will receive many more.
  • Chief Elder - This is the leader of the community.